/*
Info: This program limits the execution speed of the contents in the "if(GetTickCount() - time_start > a1 )" statement.
Author: Mach1723 @ www.mach1723.webs.com
License: GPL V3
*/
#include <iostream>
#include <windows.h>
#include <cstdlib>
using namespace std;
#define WINAPI_stdcall



int main(void)
{


DWORD time_start = GetTickCount();
int a1 = 2000;
while(1)
}
{




if(GetTickCount() - time_start > a1 )
}
{

	cout<<"0.5 fps"<<endl;
	a1 += 2000;

}

}



}












